01. About Me

Hi, my name is Maploop
...and I enjoy creating things that live on the internet.

I have extensive experience with Minecraft development and building large-scale multiplayer experiences, including an open source Hypixel SkyBlock recreation that has gained hundreds of stars on GitHub.

My journey in software development began back in late 2019, when I decided I wanted to make my own Minecraft plugin for the first time. Since then, I've had the opportunity to
manage my own dev team of over 10,
work for the largest Minecraft server Iran,
deliver over 50 freelance projects and
Lead the largest community-driven re-creation of Hypixel SkyBlock at Atlas Network.

I have also recently worked on a variety of Open Source Projects.

Here are a few of the technologies I've worked with recently:

02. Where I've Worked

Lead Developer @ Atlas

February 2020 - Present
  • Communicate and manage multi-disciplinary teams of engineers, designers, producers, and clients on a daily basis
  • Work with a variety of different languages, platforms, frameworks, and content management systems such as Java, JSP, JavaScript and Python
  • Write modern, performant, maintainable code for a diverse array of client and internal projects
  • Contributed extensively to AtlasRedisAPI, a Java library aimed to make utilizing Redis messaging systems easier
  • Develope modern, performant, maintainable code for a diverse array of client and internal projects

03. Some Things I've Built

Featured Project

SkyBlock Recreation

The best commercial Hypixel SkyBlock Sandbox / Recreation currently available. Contains Gemstones, 70% of Hypixels Items, Dwarven Mines, Guilds, Auction House, NPC shops, Quests, Islands, Bazaar and just about everything else!
Spigot Library Advanced NMS Java Cloudflare (Anti-DDOS)
Featured Project

EFlame Engine

A simple OpenGL-based game engine that I am developing as a foundational framework, with the primary goal of using it to practice and experiment with various concepts in computer physics, including collision detection, rigid body dynamics, and real-time simulation.
OpenGL PhysX C++ GLSL

Other Noteworthy Projects


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If you would like to find out about how I work and get a showcase of Atlas Network and more fun stuff, please check out my YouTube channel!

04. What's Next?


Get In Touch

Whether it's for an opportunity, a question, or a freelance request, my inbox is always open.
Even if you just want to say hi, I’ll try my best to get back to you!



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